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Shields are a class of items that the character can equip to directly add to their Armor Rating, making them harder to hit. Shields' effectiveness is governed by the skill of the same name. Shields cannot be equipped when the character is using a torch, a lantern or a two-handed weapon.

Book I[]

Name Image Armor Rating Weight Value
Cracked Shield Cracked Shield 0 3.0 1
Wooden Buckler Cracked Shield 1 3.0 10
Bronze Buckler Bronze Buckler 2 5.0 60
Small Steel Shield Small Steel Shield 2 3.0 200
Large Steel Shield Large Steel Shield 3 6.0 315
Tower Shield Large Steel Shield 4 8.0 450
Adamantine Great Shield Adamantine Great Shield 5 10.0 1,750

Books II and III[]

Types[]

Name Image Base Armor Rating Base Weight Base Value
Buckler Pine Buckler 1 3.0 5
Small Shield Small Shield 1 4.0 15
Large Shield Iron Large Shield 2 5.0 90
Tower Shield Tungsten Tower Shield 3 8.0 120
Lord's Shield Tempered Steel Lord's Shield 4 12.0 200

Materials[]

Wood
Name Bonus Armor Rating Weight Multiplier Value Multiplier
Pine 0 1.0 1.0
Birch 1 1.1 2.0
Oak 2 1.15 2.5
Maple 2 1.2 3.0
Walnut 3 1.25 3.5
Burley Oak 3
Hickory 4 1.3 4.0
Mahogany 4 1.4 4.5
Petrified 5
Divine Timber 6
Metal
Name Bonus Armor Rating Weight Multiplier Value Multiplier
Copper 0 1.0 1.0
Bronze 1 1.1 1.5
Iron 1 1.2 2.0
Steel 2 1.3 3.0
Tempered Steel 2 1.4 4.0
Dwarven Steel 3 1.5 5.0
Tungsten 3 1.6 6.0
Mithril 4 1.5 7.0
Adamantium 4 1.6 8.0
Divine Ore 5 1.7 9.0

Enhancements[]

Items
Amulets • Armor (Book IBook IIBook III) • BooksConsumablesKeysMiscellaneous itemsPotionsReagentsRingsShields • Weapons (Book IBook IIBook III)
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