- Grants the skill Pick Locks if the player character has not learned it.
- Grants 2 points in the skill Pick Locks if the player character has learned it.
This book talks in depth about the design of locks throughout history: analysis of security features, lock craftsmanship, historical lock designs and lock picking theory. By the end of the book you feel you have great understanding about the mechanical functionality of locks.
This book seems to be the definitive codex of locks. The chapters are divided to sections dealing with analysis of lock features, lock craftsmanship, historical lock designs and lock picking theory. There are detailed schematics of locks from every corners of Eschalon From the simplest locks, (commonly labeled the “Bow-Tie Lock”, being so trivial that one might as well use a pretty bow-tie in place of the lock) to the Maiden’s Guard (an extremely difficult lock fit for a chastity belt), there is little about locks and how to circumvent them that is not covered. The tips and techniques contained within are sufficient to increase your own knowledge of opening locks with just a light read-through.