Quests (Book II)

Quests are tasks the player character can perform in Eschalon: Book II. They are often initiated by talking to specific NPCs or performing certain actions. Completing quests grant the player character rewards, which may include experience points, gold and items. Some NPCs begin to offer skill training to the player character after their quests are completed. The "main quests" refer to tasks the player character is compelled to complete as part of the game's main story. Others are considered "side quests" and have no impact on the main story's progress.

Main quests

 * The Mysterious Note
 * Destiny Through a Viewing Glass
 * Destiny Through a Viewing Glass, Part 2
 * Destiny Through a Viewing Glass, Part 3
 * The Secret Society
 * Quest for the Crux of Fire: A Meeting with Sparrow
 * Quest for the Crux of Fire: On to Hammerlorne
 * Quest for the Crux of Fire: Procure the Crux
 * Return the Crux to Korren
 * Destroy the Crux, Part 1: Picaroon Island
 * Destroy the Crux, Part 2: Talushorn
 * Destroy the Crux, Part 3: Talushorn

Yoma River Valley

 * A Den of Dragonels
 * A Favor for Wendy
 * To Hunt an Assassin
 * A Missing Disciple
 * Repossession

Yoma Narrows

 * News about Yoma Narrows

Greenriven Lake

 * Secrets of the Deep

Central Farrock Range

 * Adamantium Ore Else
 * The Lycanthrope
 * The Lycanthrope, Part 2
 * A Weed in the Bath House

Wolfenwood

 * In the Belly of a Beetle
 * To Save a Child's Life

Port Kuudad

 * Exterminator
 * Shortest. Quest. Ever.
 * Spiders in the Warehouse
 * Turn in Ruel's Book

Forsaken Coast

 * Assistance from Lorewitch

Westwillow

 * Curse of the Prospector

Durnore Region

 * Quest of the Snow Pup

Picaroon Island

 * Arachnophobia